I have to test the game a little better to see if everything is ok, in particular for possible duplicated functions from SDL and SDL2, your help with the testing will be welcome. The rendering is ok, there is no shrinking effect: the attached configuration is good enough to play the game in window, though for such a game running in a window is a real shame! It's weird, I don't even know if DxWnd is ready to hook function calls from both SDL releases.īut, despite that, you can make the game running in window by hooking the main game executable in 'redist\aamfp.exe' and using the same configuration of the first chapter but replacing 'hook SDL' with 'hook SDL2' flag. Well, this is curious! Despite the similarities, the two games have some differences, and fortunately for the better!!įirst thing I see (on Amnesia a Machine for Pigs GOG distribution version patched to 2.0.1.4 is a rather different distribution of files (the game encine is now all in the redist folder), a more complex initial setup and the usage of SDL2 library together with SDL.